Where’s Pixie?

Table of Contents Greetings world!  I’ve been struggling with what to do about blogging. For the last couple of decades, I have had a boating blog. In each blog entry I agonize over how I’ll get the boat repaired, where Roberta and I will take the boat next, or even, sometimes, the fun we’re having. […]

Game Development Through The Ages

Marcus, one of our team members, pasted this into our Microsoft Teams chat yesterday. I’m not sure where he got it, or why he posted it to me, but it did start me thinking. When Marcus first posted that question, my immediate response was “Software development is tougher now than it has ever been.” I […]

May 18 Quick Update

Apologies for not posting anything in a while. That said, I have a really good excuse. We’ve been VERY busy. Roberta and I bit off more in doing this game than we thought we were getting into. I’ve been asked a few times, “If you had it all to do over again, would you have […]

Game Developers Conference (Wrapup)

Last month we did our big announcement of the game at the Game Developers Conference (GDC) in San Francisco. In the months prior to the announcement Roberta, I, and the whole team, were working long hours and weekends trying to get ready for the show. As in most things, first impressions are critical. This would […]

And So It Begins

This weekend we had our first-ever interview about the new game. The gentleman in the center of the picture above used to work at Roberta’s and my company Sierra On-Line.  Since that time, he has gone on to great success creating “Meta Jesus Rocks,” his own highly successful YouTube channel: https://www.youtube.com/c/MetalJesusRocks Our big product announcement […]

Showtime!

March 6, 2022 Our team continues to expand. We now have 15 people working on the game!  There’s a side of me that really didn’t want that. The original vision for the game was that I’d do 100% of everything myself. I wanted it to be a nice, small, simple project that would be something […]

A Peek Behind The Scenes

We are now almost a year into development on the game. Each week I meet with the team to discuss where we are at and to strategize the week ahead.  At this last week’s meeting I sent out some thoughts on beta testing. Below is an excerpt from last week’s meeting agenda, only slightly edited […]

Big Fish Getting Bigger

I’ve received a LOT of email, social media contacts, texts, and more over the last two days asking about the just-announced Microsoft acquisition of Activision. For those who may not be aware, Sierra (Roberta’s and my company) was acquired by a company named CUC, that was acquired by a company called HFS, who sold Sierra […]

Zooming Up A New Engineer

Today was a rough day on the project. My problems started a few days ago when a newly hired engineer left the project. He had spun up to speed quickly and I had great plans for how to use him. But, a replacement would need to be found. WORKING HARD TO MEET A SELF-IMPOSED DEADLINE […]

Hall of Fame!

Roberta wins a Hall of Fame award! The Consumer Technology Association had an awards event in New York last night and gave Roberta a Hall of Fame award. Congratulations to Roberta!  A quick update on the game I started the project with the idea that it would be something fun I could do alone. My […]